Game inspired by: "Dead Man's Party," by Oingo Boingo
Things I liked: The balance between humor and poignancy. The body-soul connection, in one striking scene.
Things I might like to see different:
- More of the party guests.
- More specific detail, as opposed to generic, in the house locations. The back office locations feel more "real"
- A little less reliance on one particular tool to solve puzzles.
- Two z's in Hazzard. I learned far too much about USA TV lol
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