Game inspired by: "Home By The Sea," by Genesis
Things I liked: Atmosphere. Spooky dialogue with shadow figures. The game felt like a nighttime.
Things I might like to see different:
- Unlike with other Shufflecomp games where I want to see more realism, I think maybe I want to see less in this game. Make it more dreamy, less fiddly?
- I could not intuit the first big puzzle, sorry. Maybe it should be simplified or even scrapped.
- One technical thing, I had problems with instructions going in and out of the water.